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	<title>Comments on: Team Fortress 2 Beta</title>
	<link>http://www.aelon.net/2007/09/team-fortress-2-beta/</link>
	<description>Random babblings from a few digitally inclined people</description>
	<pubDate>Thu, 21 Aug 2008 19:38:31 +0000</pubDate>
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		<title>by: Darin</title>
		<link>http://www.aelon.net/2007/09/team-fortress-2-beta/#comment-3729</link>
		<pubDate>Tue, 16 Oct 2007 13:59:26 +0000</pubDate>
		<guid>http://www.aelon.net/2007/09/team-fortress-2-beta/#comment-3729</guid>
					<description>ok, thanks for the response Cyrris!</description>
		<content:encoded><![CDATA[<p>ok, thanks for the response Cyrris!
</p>
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		<title>by: Cyrris</title>
		<link>http://www.aelon.net/2007/09/team-fortress-2-beta/#comment-3728</link>
		<pubDate>Tue, 16 Oct 2007 01:21:23 +0000</pubDate>
		<guid>http://www.aelon.net/2007/09/team-fortress-2-beta/#comment-3728</guid>
					<description>It has changed. It's now right click once to zoom in, and right click again to zoom out. Left click is shoot, there is no holding down - the power of the shot is now attributed to how long you are zoomed in for (and there is a little power-up indicator showing when this is at max).

I for one am thankful for the change. My fingers joints won't seize up anymore.</description>
		<content:encoded><![CDATA[<p>It has changed. It&#8217;s now right click once to zoom in, and right click again to zoom out. Left click is shoot, there is no holding down - the power of the shot is now attributed to how long you are zoomed in for (and there is a little power-up indicator showing when this is at max).</p>
<p>I for one am thankful for the change. My fingers joints won&#8217;t seize up anymore.
</p>
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		<title>by: Darin</title>
		<link>http://www.aelon.net/2007/09/team-fortress-2-beta/#comment-3727</link>
		<pubDate>Mon, 15 Oct 2007 17:42:32 +0000</pubDate>
		<guid>http://www.aelon.net/2007/09/team-fortress-2-beta/#comment-3727</guid>
					<description>Do the sniper controls still work the same? For example you hold and trigger to initiate the laser and release to shoot in classic, or did they change it where you just simply press the button? Thanks, Darin.</description>
		<content:encoded><![CDATA[<p>Do the sniper controls still work the same? For example you hold and trigger to initiate the laser and release to shoot in classic, or did they change it where you just simply press the button? Thanks, Darin.
</p>
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		<title>by: Cyrris</title>
		<link>http://www.aelon.net/2007/09/team-fortress-2-beta/#comment-3724</link>
		<pubDate>Thu, 11 Oct 2007 10:05:32 +0000</pubDate>
		<guid>http://www.aelon.net/2007/09/team-fortress-2-beta/#comment-3724</guid>
					<description>Well, I have just bought TF2 on Steam (my first Steam purchase actually) and come October 20 I'll be downloading the rest of it - that's when our ISP's rollover is for our account, and we've upgraded it so the speed will triple.

Can't wait to try it out, and hooray for the sinking US dollar! Steam is now fantastic value.</description>
		<content:encoded><![CDATA[<p>Well, I have just bought TF2 on Steam (my first Steam purchase actually) and come October 20 I&#8217;ll be downloading the rest of it - that&#8217;s when our ISP&#8217;s rollover is for our account, and we&#8217;ve upgraded it so the speed will triple.</p>
<p>Can&#8217;t wait to try it out, and hooray for the sinking US dollar! Steam is now fantastic value.
</p>
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		<title>by: Kelmon</title>
		<link>http://www.aelon.net/2007/09/team-fortress-2-beta/#comment-3674</link>
		<pubDate>Thu, 27 Sep 2007 11:13:45 +0000</pubDate>
		<guid>http://www.aelon.net/2007/09/team-fortress-2-beta/#comment-3674</guid>
					<description>Really showing my &quot;not followed this for years&quot; aspect here but having now looked at Valve's site for the game I can safely say this - it looks nothing like the game that we occasionally saw development shots of over the years since the original Half-Life.  Mind you, I really do quite like the art design to the game and the trailers are pretty entertaining.</description>
		<content:encoded><![CDATA[<p>Really showing my &#8220;not followed this for years&#8221; aspect here but having now looked at Valve&#8217;s site for the game I can safely say this - it looks nothing like the game that we occasionally saw development shots of over the years since the original Half-Life.  Mind you, I really do quite like the art design to the game and the trailers are pretty entertaining.
</p>
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