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	<title>Comments on: Command and Conquer 3 Demo</title>
	<link>http://www.aelon.net/2007/03/command-and-conquer-3-demo/</link>
	<description>Random babblings from a few digitally inclined people</description>
	<pubDate>Fri, 04 Jul 2008 17:36:33 +0000</pubDate>
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		<title>by: Kelmon</title>
		<link>http://www.aelon.net/2007/03/command-and-conquer-3-demo/#comment-2439</link>
		<pubDate>Sat, 14 Apr 2007 14:04:22 +0000</pubDate>
		<guid>http://www.aelon.net/2007/03/command-and-conquer-3-demo/#comment-2439</guid>
					<description>In Reply to &lt;a href=&quot;#comment-2435&quot; rel=&quot;nofollow&quot;&gt;#12&lt;/a&gt;:

Er, right.  Well, I've got news for you, &lt;b&gt;Cosmic Dominance&lt;/b&gt; will take the RTS genre to levels that World In Conflict &lt;i&gt;can only dream of&lt;/i&gt;.  I'd provide a link to the game but I haven't written it yet so you'll have to take my word for it that this will be the greatest RTS game ever and the others that came before it were just a bit of light practice...

I hate to mention it but there have been many games in the past that have been hyped up to be &quot;the greatest thing since sliced bread&quot; and in the end haven't delivered on their promises.  In this regard, and with the greatest respect, I'll wait for World In Conflict to be released before declaring as anything more than another &quot;also ran&quot;.

Nice try.</description>
		<content:encoded><![CDATA[<p>In Reply to <a href="#comment-2435" rel="nofollow">#12</a>:</p>
<p>Er, right.  Well, I&#8217;ve got news for you, <b>Cosmic Dominance</b> will take the RTS genre to levels that World In Conflict <i>can only dream of</i>.  I&#8217;d provide a link to the game but I haven&#8217;t written it yet so you&#8217;ll have to take my word for it that this will be the greatest RTS game ever and the others that came before it were just a bit of light practice&#8230;</p>
<p>I hate to mention it but there have been many games in the past that have been hyped up to be &#8220;the greatest thing since sliced bread&#8221; and in the end haven&#8217;t delivered on their promises.  In this regard, and with the greatest respect, I&#8217;ll wait for World In Conflict to be released before declaring as anything more than another &#8220;also ran&#8221;.</p>
<p>Nice try.
</p>
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		<title>by: Cyrris</title>
		<link>http://www.aelon.net/2007/03/command-and-conquer-3-demo/#comment-2438</link>
		<pubDate>Sat, 14 Apr 2007 02:42:58 +0000</pubDate>
		<guid>http://www.aelon.net/2007/03/command-and-conquer-3-demo/#comment-2438</guid>
					<description>World in Conflict is definitely shaping up to be the next big player amongst them - the media I have seen so far on it has been pretty impressive. It looks like it will eat my video card for breakfast though, but we'll wait and see what happens. I'm not sure when a demo is due out.</description>
		<content:encoded><![CDATA[<p>World in Conflict is definitely shaping up to be the next big player amongst them - the media I have seen so far on it has been pretty impressive. It looks like it will eat my video card for breakfast though, but we&#8217;ll wait and see what happens. I&#8217;m not sure when a demo is due out.
</p>
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		<title>by: c</title>
		<link>http://www.aelon.net/2007/03/command-and-conquer-3-demo/#comment-2435</link>
		<pubDate>Fri, 13 Apr 2007 20:57:03 +0000</pubDate>
		<guid>http://www.aelon.net/2007/03/command-and-conquer-3-demo/#comment-2435</guid>
					<description>I own and have played both cnc3 and SC both games ofer a little bit more in respective areas cnc3 with its lore and legions of fans   SC with its differnt playstyle and uniqe resource gathering all good things for both games but as an rts enthusist i crave more...alot more and the game that will dominate this genre is already on the way you want an orgasimic gold plated rts  then WIC is the game for you WIC will absolutly dominate these games this fall

if your a real rts gamer I would encourage you to look at the World in conflict and then decide who is king</description>
		<content:encoded><![CDATA[<p>I own and have played both cnc3 and SC both games ofer a little bit more in respective areas cnc3 with its lore and legions of fans   SC with its differnt playstyle and uniqe resource gathering all good things for both games but as an rts enthusist i crave more&#8230;alot more and the game that will dominate this genre is already on the way you want an orgasimic gold plated rts  then WIC is the game for you WIC will absolutly dominate these games this fall</p>
<p>if your a real rts gamer I would encourage you to look at the World in conflict and then decide who is king
</p>
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		<title>by: AngrySlob</title>
		<link>http://www.aelon.net/2007/03/command-and-conquer-3-demo/#comment-2365</link>
		<pubDate>Mon, 26 Mar 2007 15:52:42 +0000</pubDate>
		<guid>http://www.aelon.net/2007/03/command-and-conquer-3-demo/#comment-2365</guid>
					<description>Just one thing I forgot - my biggest complaint about the demo. Computer AI is once again terrible after the first 15 minutes or so.</description>
		<content:encoded><![CDATA[<p>Just one thing I forgot - my biggest complaint about the demo. Computer AI is once again terrible after the first 15 minutes or so.
</p>
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		<title>by: bigcanuck</title>
		<link>http://www.aelon.net/2007/03/command-and-conquer-3-demo/#comment-2362</link>
		<pubDate>Mon, 26 Mar 2007 00:27:11 +0000</pubDate>
		<guid>http://www.aelon.net/2007/03/command-and-conquer-3-demo/#comment-2362</guid>
					<description>It's funny it was said that COH infantry are userful, while I foudn they weren't useless, every map you could steam roll with 4 shermans and a couple 1/2 tracks.  While I agree that CnC3's Demo is a bit lacking, as I had wanted to see the scrin and how they fit in, I think it's important to remember RTS don't need to &quot;inovative&quot; they just have to be fun and good.  I personnally don't like capture control point games, because they force the players to attack certain ways and certain things.  While in CnC you will fight over tiberium fields and other resource areas you are free to set a base anywhere on the map, that might allow you a strategic local, due to terrain, etc.  


Infantry aren't as useless as people have said they are either in CnC3, while it's not perfect (and I don't think anyones figure out infantry yet in a RTS) if you use the terrain to your advantage a single rpg or missle soldier can take out a tank if you know what your doing. 

As to the running ability I'm running an older laptop with an AMD64 3200, with ATIs 200m 128mb graphics card, and this game runs smoothly even when I made a rediculous amount of units skirmish mode(as there wasn't a large map to really test it out).  I think this is something most companies lack when they make games these days, the ability to scale they're games.  Unlike supcom, which I only know a handful who can run it properly, CnC3 seems to be playable on a wide arrange of computers.  

Finally we must not forget, one of the things that makes CnC great and always has is the single player story line.  Too many games are multiplayer driven and lack a good story line.  I've been waiting many years for a sequal to learn more about the &quot;aliens&quot; now know as scrin to finally make an appearance.  And what they're purpose for the tiberium is.  I will definately pick this up as Soon as I am able.</description>
		<content:encoded><![CDATA[<p>It&#8217;s funny it was said that COH infantry are userful, while I foudn they weren&#8217;t useless, every map you could steam roll with 4 shermans and a couple 1/2 tracks.  While I agree that CnC3&#8217;s Demo is a bit lacking, as I had wanted to see the scrin and how they fit in, I think it&#8217;s important to remember RTS don&#8217;t need to &#8220;inovative&#8221; they just have to be fun and good.  I personnally don&#8217;t like capture control point games, because they force the players to attack certain ways and certain things.  While in CnC you will fight over tiberium fields and other resource areas you are free to set a base anywhere on the map, that might allow you a strategic local, due to terrain, etc.  </p>
<p>Infantry aren&#8217;t as useless as people have said they are either in CnC3, while it&#8217;s not perfect (and I don&#8217;t think anyones figure out infantry yet in a RTS) if you use the terrain to your advantage a single rpg or missle soldier can take out a tank if you know what your doing. </p>
<p>As to the running ability I&#8217;m running an older laptop with an AMD64 3200, with ATIs 200m 128mb graphics card, and this game runs smoothly even when I made a rediculous amount of units skirmish mode(as there wasn&#8217;t a large map to really test it out).  I think this is something most companies lack when they make games these days, the ability to scale they&#8217;re games.  Unlike supcom, which I only know a handful who can run it properly, CnC3 seems to be playable on a wide arrange of computers.  </p>
<p>Finally we must not forget, one of the things that makes CnC great and always has is the single player story line.  Too many games are multiplayer driven and lack a good story line.  I&#8217;ve been waiting many years for a sequal to learn more about the &#8220;aliens&#8221; now know as scrin to finally make an appearance.  And what they&#8217;re purpose for the tiberium is.  I will definately pick this up as Soon as I am able.
</p>
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