Aelon - Gaming & Technology Blog. 9rules Network
  • Blog Founded: July 20, 2004
  • Total Entries on Blog: 237
  • Most Commented Entry: Jack Thompson... Straw Man
  • Total Comments on Blog: 2090

Aelon is a collective blog based on video games, technology, and general geekery. It is also a member of the 9rules Network, a large group of independent blogs dedicated to quality. Check it out.

What have you been playing?

By Vermouth , 28th February 11:37 am

I like games again. No really I do. Why are you looking at me like that? I kinda quit liking games while I was going through a pretty hard bout of World of WarCraft addiction. I really had come to dislike games in general, even if I did play WoW twelve hours a day. So anyway for the last two months I’ve been playing games like crazy, so let me tell you about a few of them.

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10 Comments

Posted In: Gaming



Game Development - Communities

By Cyrris , 19th February 11:01 am

When it comes to making a game that has no non-player characters, no artificial intelligence, no missions or campaigns, and no actual visible game world, the question must be asked as to what actually drives the game forward. As I said previously, the game is, at it’s core, database manipulation through a web interface. While that may sound rather hopeless, the fact is that the simple website and database has been proven time and time again to be a very entertaining medium, namely in the form of blogs and forum systems.

As if Aelon isn’t proof enough that a blog is entertaining, a good forum system (coupled with a private messaging system and perhaps IRC channels) is really the key behind making a text based browser game work. Just the other day I finished coding the forums for The Project, marking the first major facet of the game to be completed. While they weren’t the trickiest things to program for the game, they are certainly among the most important.

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5 Comments

Posted In: Gaming, Internet



Supreme Commander Impressions

By Cyrris , 14th February 9:28 pm

SupCom Logo Like many strategy freaks, I was awe-inspired when I saw the first motion video of Supreme Commander in action all those months ago. Seeing the massive battles, the zoom, the nukes… I was sold almost instantly. Since then, I signed up for the Supreme Commander beta and played around with it. It definitely wasn’t how I envisioned it, but being a beta I decided not to write a review here until I had some more experience with something closer to the official release. Now I’ve played the demo, and so has Holliday. Today we’re both going to share our impressions of the demo in what is Aelon’s first real joint-authored piece. It’s not quite an interview, it’s not quite an article, and it’s not quite a review. Instead, it’s all three, so you can think of it being three times better than any other material on the web. It’s also our biggest single piece of content to date, so we’ve sectioned it up.

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14 Comments

Posted In: Gaming