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	<title>Comments on: Powder Keg</title>
	<link>http://www.aelon.net/2006/04/powder-keg/</link>
	<description>Random babblings from a few digitally inclined people</description>
	<pubDate>Thu, 21 Aug 2008 19:23:11 +0000</pubDate>
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		<title>by: KH</title>
		<link>http://www.aelon.net/2006/04/powder-keg/#comment-1892</link>
		<pubDate>Thu, 20 Apr 2006 20:24:57 +0000</pubDate>
		<guid>http://www.aelon.net/2006/04/powder-keg/#comment-1892</guid>
					<description>The recent biological discovery of mirror neurons which fire in response to watching an action being performed are quite enough trouble for violent games without brain age being added to the mix at all.</description>
		<content:encoded><![CDATA[<p>The recent biological discovery of mirror neurons which fire in response to watching an action being performed are quite enough trouble for violent games without brain age being added to the mix at all.
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		<title>by: Plagiarize</title>
		<link>http://www.aelon.net/2006/04/powder-keg/#comment-1884</link>
		<pubDate>Thu, 13 Apr 2006 15:23:28 +0000</pubDate>
		<guid>http://www.aelon.net/2006/04/powder-keg/#comment-1884</guid>
					<description>You guys know that the Brain Age guy, Professor Kawashima has talked out against violent games? Before Brain Age was even a concept, he was publicly cited as being upset with the areas of the brain that violent games stimulated. His series of Brain Training books were meant to stimulate positive areas of the brain, and when Nintendo came a knocking he was happy enough to get involved in what he probably sees as an antidote for violent games. It certainly puts things in a different light once you realise that.

The point I was hoping to make though wasn't 'Will this actually be harmful' as in many ways that's besides the point (even though it shouldn't be). Since people are already saying that games 'train' people to kill, having them doing the physical action as well as the conceptual action is going to upset those people even more, while lending strength to their arguments.

Oh and if JT is disbarred in Alabama it only means he can't practice law in Alabama. It won't be the first time someone tried to disbar him, and he's succesfully fought similar moves before, so I wouldn't start reading too much into it yet.</description>
		<content:encoded><![CDATA[<p>You guys know that the Brain Age guy, Professor Kawashima has talked out against violent games? Before Brain Age was even a concept, he was publicly cited as being upset with the areas of the brain that violent games stimulated. His series of Brain Training books were meant to stimulate positive areas of the brain, and when Nintendo came a knocking he was happy enough to get involved in what he probably sees as an antidote for violent games. It certainly puts things in a different light once you realise that.</p>
<p>The point I was hoping to make though wasn&#8217;t &#8216;Will this actually be harmful&#8217; as in many ways that&#8217;s besides the point (even though it shouldn&#8217;t be). Since people are already saying that games &#8216;train&#8217; people to kill, having them doing the physical action as well as the conceptual action is going to upset those people even more, while lending strength to their arguments.</p>
<p>Oh and if JT is disbarred in Alabama it only means he can&#8217;t practice law in Alabama. It won&#8217;t be the first time someone tried to disbar him, and he&#8217;s succesfully fought similar moves before, so I wouldn&#8217;t start reading too much into it yet.
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		<title>by: Head881</title>
		<link>http://www.aelon.net/2006/04/powder-keg/#comment-1883</link>
		<pubDate>Thu, 13 Apr 2006 14:38:17 +0000</pubDate>
		<guid>http://www.aelon.net/2006/04/powder-keg/#comment-1883</guid>
					<description>In Reply to &lt;a href=&quot;#comment-1881&quot; rel=&quot;nofollow&quot;&gt;#5&lt;/a&gt;:

I don't really understand how the Brain Age stuff works at all.  But let's just say, for the sake of argument, that you are training your brain by doing reptitive tasks.  You learn to identfy the number of objects on screen because you do it and as you do it, the game flashes objects faster.  Or asks you to do math questions faster or whatever.  It is rote learning to keep your mind sharp. 

If you play a Resident Evil-like game where threatening human-shaped objects come at you and your in-game/real-life action is to make a stabbing motion with the object in your hand, it isn't hard to believe that after a few hours of playing a game like that, if someone comes at you unexpectedly or in a threatening manner, you will react in the way that you have trained yourself. (run-on sentence for the win) 

If you don't think that's how it works, and I'm not trying to sound like a dick, take some kind of martial arts training or combat training.  You repeat the actions and movements until they become second nature so that you can defend yourself or attack in a situation without pausing to think about what you are doing.  That isn't to say people are mindless, but that's the idea behind training.  If someone throws a punch at your face, you aren't supposed to think about whether or not you should let it make contact.  You train yourself so you at least attempt to block it without thinking. 

Even if you are right and the difference is in neurology and psychology, the first time a parent sees Little Johnny stabbing at the ground with his RevMote while his on-screen avatar mercilessly kills, let's stay a woman, will be the day Nintendo gets sued. 

Plagiarize is right, this is a powder keg waiting to explode.  The only thing that will diffuse it is if parents take an interest in their child's choice of hobby and actively consider what games to purchase for them and what games are appropriate.

So...there will be a huge lawsuit by December, I'd imagine.</description>
		<content:encoded><![CDATA[<p>In Reply to <a href="#comment-1881" rel="nofollow">#5</a>:</p>
<p>I don&#8217;t really understand how the Brain Age stuff works at all.  But let&#8217;s just say, for the sake of argument, that you are training your brain by doing reptitive tasks.  You learn to identfy the number of objects on screen because you do it and as you do it, the game flashes objects faster.  Or asks you to do math questions faster or whatever.  It is rote learning to keep your mind sharp. </p>
<p>If you play a Resident Evil-like game where threatening human-shaped objects come at you and your in-game/real-life action is to make a stabbing motion with the object in your hand, it isn&#8217;t hard to believe that after a few hours of playing a game like that, if someone comes at you unexpectedly or in a threatening manner, you will react in the way that you have trained yourself. (run-on sentence for the win) </p>
<p>If you don&#8217;t think that&#8217;s how it works, and I&#8217;m not trying to sound like a dick, take some kind of martial arts training or combat training.  You repeat the actions and movements until they become second nature so that you can defend yourself or attack in a situation without pausing to think about what you are doing.  That isn&#8217;t to say people are mindless, but that&#8217;s the idea behind training.  If someone throws a punch at your face, you aren&#8217;t supposed to think about whether or not you should let it make contact.  You train yourself so you at least attempt to block it without thinking. </p>
<p>Even if you are right and the difference is in neurology and psychology, the first time a parent sees Little Johnny stabbing at the ground with his RevMote while his on-screen avatar mercilessly kills, let&#8217;s stay a woman, will be the day Nintendo gets sued. </p>
<p>Plagiarize is right, this is a powder keg waiting to explode.  The only thing that will diffuse it is if parents take an interest in their child&#8217;s choice of hobby and actively consider what games to purchase for them and what games are appropriate.</p>
<p>So&#8230;there will be a huge lawsuit by December, I&#8217;d imagine.
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		<title>by: Vermouth</title>
		<link>http://www.aelon.net/2006/04/powder-keg/#comment-1881</link>
		<pubDate>Thu, 13 Apr 2006 03:22:58 +0000</pubDate>
		<guid>http://www.aelon.net/2006/04/powder-keg/#comment-1881</guid>
					<description>In Reply to &lt;a href=&quot;#comment-1879&quot; rel=&quot;nofollow&quot;&gt;#3&lt;/a&gt;:Well Brain Age &amp; the video game violence thing are totally different.  Brain Age is about neurology, it keeps the brain acting the way it does things best.  The violence complaints are about psychology--it prevents the mind from acting it's best so go the stories.  Quite different things actually.</description>
		<content:encoded><![CDATA[<p>In Reply to <a href="#comment-1879" rel="nofollow">#3</a>:Well Brain Age &#038; the video game violence thing are totally different.  Brain Age is about neurology, it keeps the brain acting the way it does things best.  The violence complaints are about psychology&#8211;it prevents the mind from acting it&#8217;s best so go the stories.  Quite different things actually.
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		<title>by: Vermouth</title>
		<link>http://www.aelon.net/2006/04/powder-keg/#comment-1880</link>
		<pubDate>Thu, 13 Apr 2006 03:18:50 +0000</pubDate>
		<guid>http://www.aelon.net/2006/04/powder-keg/#comment-1880</guid>
					<description>Assuming that they ever here about them in the first place.  Nobody made a big deal about Vampire The Maqeurade Bloodlines despite the huge amounts of content that would frankly horrify most of the censorship movement.  It's dripping in sexuality and violence and the occult and all sorts of fun stuff and you never heard a word about it.  In fact the only games you ever seem to hear about are these urban themed games that are so ridiculously popular because this is what's hot right now and GTA sold a number of copies which wasn't able to be conveyed by rational numbers and Manhunt and Bully got picked up on because they were by the same company as GTA etc.</description>
		<content:encoded><![CDATA[<p>Assuming that they ever here about them in the first place.  Nobody made a big deal about Vampire The Maqeurade Bloodlines despite the huge amounts of content that would frankly horrify most of the censorship movement.  It&#8217;s dripping in sexuality and violence and the occult and all sorts of fun stuff and you never heard a word about it.  In fact the only games you ever seem to hear about are these urban themed games that are so ridiculously popular because this is what&#8217;s hot right now and GTA sold a number of copies which wasn&#8217;t able to be conveyed by rational numbers and Manhunt and Bully got picked up on because they were by the same company as GTA etc.
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