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	<title>Comments on: First Person Movie</title>
	<link>http://www.aelon.net/2005/10/first-person-movie/</link>
	<description>Random babblings from a few digitally inclined people</description>
	<pubDate>Thu, 09 Sep 2010 15:42:25 +0000</pubDate>
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		<title>by: Lambchops</title>
		<link>http://www.aelon.net/2005/10/first-person-movie/#comment-1474</link>
		<pubDate>Mon, 10 Oct 2005 15:05:58 +0000</pubDate>
		<guid>http://www.aelon.net/2005/10/first-person-movie/#comment-1474</guid>
					<description>I understand what you mean in the case of movies and books.

Things are indeed different with games though. Personally I would rather have the movie looking different from the game. The Doom movie just looks too much like the game.

A movie based on a game is a good oppurtunity to flesh out the characters and locations of the game world and make an entertaining story. This is the defining factor of a movie. There is no need to worry about gameplay so whoever is making the movie can concentrate on good charectarisation and story, which is to be honest often sadly lacking in games.

As for visual style there should be some tie with the game ptherwise things will just be confusing. But this visual tie shouldn't be in terms of using lots of CGI (see Final Fantasy) or FPS viewpoints as in Doom. I'd far rather have things look more real and have the world of the game, as I said before fleshed out.</description>
		<content:encoded><![CDATA[<p>I understand what you mean in the case of movies and books.</p>
<p>Things are indeed different with games though. Personally I would rather have the movie looking different from the game. The Doom movie just looks too much like the game.</p>
<p>A movie based on a game is a good oppurtunity to flesh out the characters and locations of the game world and make an entertaining story. This is the defining factor of a movie. There is no need to worry about gameplay so whoever is making the movie can concentrate on good charectarisation and story, which is to be honest often sadly lacking in games.</p>
<p>As for visual style there should be some tie with the game ptherwise things will just be confusing. But this visual tie shouldn&#8217;t be in terms of using lots of CGI (see Final Fantasy) or FPS viewpoints as in Doom. I&#8217;d far rather have things look more real and have the world of the game, as I said before fleshed out.
</p>
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		<title>by: Kelmon</title>
		<link>http://www.aelon.net/2005/10/first-person-movie/#comment-1472</link>
		<pubDate>Mon, 10 Oct 2005 10:41:23 +0000</pubDate>
		<guid>http://www.aelon.net/2005/10/first-person-movie/#comment-1472</guid>
					<description>Well, here's an open question and the one that I was initially driving at with my article:

&lt;em&gt;Would a movie based on a game appeal more if it more closely resembles the game that you remember playing?&lt;/em&gt;

My initial suggestion was that I find movies of books more appealing if they appear how I imagined the book.  Games are obviously different because you already have a visual memory of them but perhaps you already attempted to imagine what the &quot;real thing&quot; would have looked like.

Feel free to sound off...</description>
		<content:encoded><![CDATA[<p>Well, here&#8217;s an open question and the one that I was initially driving at with my article:</p>
<p><em>Would a movie based on a game appeal more if it more closely resembles the game that you remember playing?</em></p>
<p>My initial suggestion was that I find movies of books more appealing if they appear how I imagined the book.  Games are obviously different because you already have a visual memory of them but perhaps you already attempted to imagine what the &#8220;real thing&#8221; would have looked like.</p>
<p>Feel free to sound off&#8230;
</p>
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		<title>by: Lambchops</title>
		<link>http://www.aelon.net/2005/10/first-person-movie/#comment-1471</link>
		<pubDate>Sun, 09 Oct 2005 22:20:15 +0000</pubDate>
		<guid>http://www.aelon.net/2005/10/first-person-movie/#comment-1471</guid>
					<description>I saw the trailer and am not particularly impressed.

It looks like it's going to be like watching someone play a game. That's not I want to go to the cinema for. If I wanted to watch someone play Doom I could do it elsewhere.</description>
		<content:encoded><![CDATA[<p>I saw the trailer and am not particularly impressed.</p>
<p>It looks like it&#8217;s going to be like watching someone play a game. That&#8217;s not I want to go to the cinema for. If I wanted to watch someone play Doom I could do it elsewhere.
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		<title>by: Plagiarize</title>
		<link>http://www.aelon.net/2005/10/first-person-movie/#comment-1460</link>
		<pubDate>Thu, 06 Oct 2005 17:04:42 +0000</pubDate>
		<guid>http://www.aelon.net/2005/10/first-person-movie/#comment-1460</guid>
					<description>from what i've heard the first person shots are all from a single part of the the film that's somewhere between 5 and 10 minutes of uninterupted first person action. it's very intriguing that's for sure, and 'the rock' has never been a negative in a film before. he's playing a big tough military guy. i don't think i'll have trouble believing in him as just that.

what does really get on my nerves though is that the gun seems to talk in the first person moments. 'reload' etc. that's just unnescessary.

also, i'm glad that the film isn't as dark as the game.</description>
		<content:encoded><![CDATA[<p>from what i&#8217;ve heard the first person shots are all from a single part of the the film that&#8217;s somewhere between 5 and 10 minutes of uninterupted first person action. it&#8217;s very intriguing that&#8217;s for sure, and &#8216;the rock&#8217; has never been a negative in a film before. he&#8217;s playing a big tough military guy. i don&#8217;t think i&#8217;ll have trouble believing in him as just that.</p>
<p>what does really get on my nerves though is that the gun seems to talk in the first person moments. &#8216;reload&#8217; etc. that&#8217;s just unnescessary.</p>
<p>also, i&#8217;m glad that the film isn&#8217;t as dark as the game.
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		<title>by: Karyl</title>
		<link>http://www.aelon.net/2005/10/first-person-movie/#comment-1459</link>
		<pubDate>Tue, 04 Oct 2005 16:07:03 +0000</pubDate>
		<guid>http://www.aelon.net/2005/10/first-person-movie/#comment-1459</guid>
					<description>Kelmon: Not so. I hadn't seen any of Firefly before checking out Serenity, and I was blown away. I thought it was incredibly, incredibly entertaining.

As for the Doom movie: I also saw the trailer at a showing of Serenity, and I think it looks like total bollocks. Several reasons this flick is going to fall on its face:

1. The Rock stars. I confess to liking &lt;em&gt;Walking Tall&lt;/em&gt;, but let's face it: no Oscars for this man.

2. The storyline isn't terribly compelling, plus it's been done. Twice. For people who've played the game, it's going to suck worse because there's nothing new there.

3. I honestly don't think the first-person shots are going to work in a movie context. Especially when it's going to jump (from what we see in the trailer) between the first-person shots and the more traditional shots. I think that transition is going to cause problems. And honestly, I think it's just downright corny.</description>
		<content:encoded><![CDATA[<p>Kelmon: Not so. I hadn&#8217;t seen any of Firefly before checking out Serenity, and I was blown away. I thought it was incredibly, incredibly entertaining.</p>
<p>As for the Doom movie: I also saw the trailer at a showing of Serenity, and I think it looks like total bollocks. Several reasons this flick is going to fall on its face:</p>
<p>1. The Rock stars. I confess to liking <em>Walking Tall</em>, but let&#8217;s face it: no Oscars for this man.</p>
<p>2. The storyline isn&#8217;t terribly compelling, plus it&#8217;s been done. Twice. For people who&#8217;ve played the game, it&#8217;s going to suck worse because there&#8217;s nothing new there.</p>
<p>3. I honestly don&#8217;t think the first-person shots are going to work in a movie context. Especially when it&#8217;s going to jump (from what we see in the trailer) between the first-person shots and the more traditional shots. I think that transition is going to cause problems. And honestly, I think it&#8217;s just downright corny.
</p>
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