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	<title>Comments on: Dreamfall</title>
	<link>http://www.aelon.net/2005/08/dreamfall/</link>
	<description>Random babblings from a few digitally inclined people</description>
	<pubDate>Thu, 21 Aug 2008 00:08:47 +0000</pubDate>
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		<title>by: Cookiejesus</title>
		<link>http://www.aelon.net/2005/08/dreamfall/#comment-1173</link>
		<pubDate>Sat, 13 Aug 2005 03:27:55 +0000</pubDate>
		<guid>http://www.aelon.net/2005/08/dreamfall/#comment-1173</guid>
					<description>Oh come on! That one wasn't the worst, how about the one with the toy monkey's shadow?</description>
		<content:encoded><![CDATA[<p>Oh come on! That one wasn&#8217;t the worst, how about the one with the toy monkey&#8217;s shadow?
</p>
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		<title>by: Plagiarize</title>
		<link>http://www.aelon.net/2005/08/dreamfall/#comment-1167</link>
		<pubDate>Thu, 11 Aug 2005 18:12:48 +0000</pubDate>
		<guid>http://www.aelon.net/2005/08/dreamfall/#comment-1167</guid>
					<description>sorry guys, but i hated the longest journey. the setting and the story were beautiful, but the puzzles were god awful. i have nightmares about the ridiculous device you had to build to fish the keys from the rails in the subway station. the puzzles were just too completely random and unguessable. adventure games where you end up randomly combining things to try and solve a puzzle are not my bag. i love the ones where the puzzles are eloquent like The Secret of Monkey Island and not 'gabriel knight'esque.</description>
		<content:encoded><![CDATA[<p>sorry guys, but i hated the longest journey. the setting and the story were beautiful, but the puzzles were god awful. i have nightmares about the ridiculous device you had to build to fish the keys from the rails in the subway station. the puzzles were just too completely random and unguessable. adventure games where you end up randomly combining things to try and solve a puzzle are not my bag. i love the ones where the puzzles are eloquent like The Secret of Monkey Island and not &#8216;gabriel knight&#8217;esque.
</p>
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		<title>by: Cookiejesus</title>
		<link>http://www.aelon.net/2005/08/dreamfall/#comment-1148</link>
		<pubDate>Mon, 08 Aug 2005 22:53:40 +0000</pubDate>
		<guid>http://www.aelon.net/2005/08/dreamfall/#comment-1148</guid>
					<description>I loved TLJ, I played it through without stopping, and played it again vicariously when I let my friend play it. I've been looking forward to Dreamfall, although the announced twists in gameplay concern me a bit.</description>
		<content:encoded><![CDATA[<p>I loved TLJ, I played it through without stopping, and played it again vicariously when I let my friend play it. I&#8217;ve been looking forward to Dreamfall, although the announced twists in gameplay concern me a bit.
</p>
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		<title>by: Haarball</title>
		<link>http://www.aelon.net/2005/08/dreamfall/#comment-1141</link>
		<pubDate>Sat, 06 Aug 2005 23:53:33 +0000</pubDate>
		<guid>http://www.aelon.net/2005/08/dreamfall/#comment-1141</guid>
					<description>Makes me proud to be a Norwegian gamer for a change.</description>
		<content:encoded><![CDATA[<p>Makes me proud to be a Norwegian gamer for a change.
</p>
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		<title>by: DesertChicken</title>
		<link>http://www.aelon.net/2005/08/dreamfall/#comment-1140</link>
		<pubDate>Sat, 06 Aug 2005 22:56:06 +0000</pubDate>
		<guid>http://www.aelon.net/2005/08/dreamfall/#comment-1140</guid>
					<description>I played TLJ and am looking forward to Dreamfall as well.  Unfortunately, as society goes, only the most controversial topics get the attention.  I fear that the only people you'll &quot;remind how far we've come&quot; are gamers who know how far already.</description>
		<content:encoded><![CDATA[<p>I played TLJ and am looking forward to Dreamfall as well.  Unfortunately, as society goes, only the most controversial topics get the attention.  I fear that the only people you&#8217;ll &#8220;remind how far we&#8217;ve come&#8221; are gamers who know how far already.
</p>
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