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	<title>Comments on: Corporate Strangle</title>
	<link>http://www.aelon.net/2005/03/corporate-strangle/</link>
	<description>Random babblings from a few digitally inclined people</description>
	<pubDate>Tue, 06 Jan 2009 21:04:51 +0000</pubDate>
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		<title>by: Chef_Wilburto</title>
		<link>http://www.aelon.net/2005/03/corporate-strangle/#comment-645</link>
		<pubDate>Mon, 04 Apr 2005 00:11:06 +0000</pubDate>
		<guid>http://www.aelon.net/2005/03/corporate-strangle/#comment-645</guid>
					<description>I started working on SS:R about a week into production. I was the only modeler at the time and was working for a great bunch of concept artists/coders and management from around thw world. We were all there because we loved SystemShock and wanted to see it hit the world again via the Doom3 engine.

Some people have called us retarded for even thinking of using copyrighted material for a mod, and this may be true. But the thing that really erked me was the manner of our shutdown by EA. Out of the blue our webmaster was threatened by EA lawyers to immediatly cease all action or suffer the consequences. He was personally threatened by numerous phone calls etc etc.

THAT is the bullshit side of this, a simple e-mail informing us of the copyright issue (including links to where this copyright was and what it covered) would of been more then enough to make us reconsider.

Not all is lost out of this though, out team reformed and gathered new blood and we are currently in production of a total conversion for Doom3 called sapphire scar. now located at www.sapphirescar.com we in the begining production stages of both full singleplayer and multiplayer content.

Regards</description>
		<content:encoded><![CDATA[<p>I started working on SS:R about a week into production. I was the only modeler at the time and was working for a great bunch of concept artists/coders and management from around thw world. We were all there because we loved SystemShock and wanted to see it hit the world again via the Doom3 engine.</p>
<p>Some people have called us retarded for even thinking of using copyrighted material for a mod, and this may be true. But the thing that really erked me was the manner of our shutdown by EA. Out of the blue our webmaster was threatened by EA lawyers to immediatly cease all action or suffer the consequences. He was personally threatened by numerous phone calls etc etc.</p>
<p>THAT is the bullshit side of this, a simple e-mail informing us of the copyright issue (including links to where this copyright was and what it covered) would of been more then enough to make us reconsider.</p>
<p>Not all is lost out of this though, out team reformed and gathered new blood and we are currently in production of a total conversion for Doom3 called sapphire scar. now located at <a href='http://www.sapphirescar.com' rel='nofollow'>www.sapphirescar.com</a> we in the begining production stages of both full singleplayer and multiplayer content.</p>
<p>Regards
</p>
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		<title>by: TigZy</title>
		<link>http://www.aelon.net/2005/03/corporate-strangle/#comment-627</link>
		<pubDate>Mon, 21 Mar 2005 02:14:37 +0000</pubDate>
		<guid>http://www.aelon.net/2005/03/corporate-strangle/#comment-627</guid>
					<description>Welcome to the Corporate world of today, people, where Intellectual law is used as a weapon against anyone who even think about ideas not their own. Copyright law is bullshit, and the whole world is going to find how f*cked it is in the coming years where the little man is at the mercy of those big groups with money to throw about.
Wonderful.
-TigZy</description>
		<content:encoded><![CDATA[<p>Welcome to the Corporate world of today, people, where Intellectual law is used as a weapon against anyone who even think about ideas not their own. Copyright law is bullshit, and the whole world is going to find how f*cked it is in the coming years where the little man is at the mercy of those big groups with money to throw about.<br />
Wonderful.<br />
-TigZy
</p>
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		<title>by: Holliday</title>
		<link>http://www.aelon.net/2005/03/corporate-strangle/#comment-625</link>
		<pubDate>Sat, 19 Mar 2005 16:50:47 +0000</pubDate>
		<guid>http://www.aelon.net/2005/03/corporate-strangle/#comment-625</guid>
					<description>With Ravenshield it is possible to do that because Red Storm does not own the Intellectual Property of &quot;real life&quot;.  All the guns used and such are not original works from within the company.  The only trouble you can get into is if you copied maps.  I know it extends further than just the name.  If you use anything original from the game you usually get the big cease and desist.  I think what caused the SS2:Rebooted project to be shut down was when they put up a model of a wrench that had something written on it that was written on the wrench in the original game.
</description>
		<content:encoded><![CDATA[<p>With Ravenshield it is possible to do that because Red Storm does not own the Intellectual Property of &#8220;real life&#8221;.  All the guns used and such are not original works from within the company.  The only trouble you can get into is if you copied maps.  I know it extends further than just the name.  If you use anything original from the game you usually get the big cease and desist.  I think what caused the SS2:Rebooted project to be shut down was when they put up a model of a wrench that had something written on it that was written on the wrench in the original game.
</p>
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		<title>by: JohnDoe</title>
		<link>http://www.aelon.net/2005/03/corporate-strangle/#comment-624</link>
		<pubDate>Sat, 19 Mar 2005 13:03:53 +0000</pubDate>
		<guid>http://www.aelon.net/2005/03/corporate-strangle/#comment-624</guid>
					<description>Thats why mod makers should stop using 'brand names' and such. Even though I dont know how to (yet), I would really love to see a Ravenshield 3: Source. And I'd make it if I could. But I wouldnt name it Ravenshield 3: Source. Just call it something else, it may be completely identical, but really there's only so many ways you can make a co-op terrorist shooter game :P Everyone would know its basically RvS, except that the original makers cant do anything about it :D</description>
		<content:encoded><![CDATA[<p>Thats why mod makers should stop using &#8216;brand names&#8217; and such. Even though I dont know how to (yet), I would really love to see a Ravenshield 3: Source. And I&#8217;d make it if I could. But I wouldnt name it Ravenshield 3: Source. Just call it something else, it may be completely identical, but really there&#8217;s only so many ways you can make a co-op terrorist shooter game <img src='http://www.aelon.net/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  Everyone would know its basically RvS, except that the original makers cant do anything about it <img src='http://www.aelon.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />
</p>
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		<title>by: Cyrris</title>
		<link>http://www.aelon.net/2005/03/corporate-strangle/#comment-622</link>
		<pubDate>Sat, 19 Mar 2005 05:36:57 +0000</pubDate>
		<guid>http://www.aelon.net/2005/03/corporate-strangle/#comment-622</guid>
					<description>A guy I know of, who now works as a graphics designer for Io Interactive (think: Hitman) planned to &lt;a href=&quot;http://binarybonsai.com/archives/2004/07/17/uscm-infestation/&quot; rel=&quot;nofollow&quot;&gt;make a full-conversion mod for Half-Life&lt;/a&gt; based on Aliens. This was all quite some time ago, but he received a &lt;a href=&quot;http://binarybonsai.com/archives/2004/07/20/cease-and-desist/&quot; rel=&quot;nofollow&quot;&gt;Cease and Desist&lt;/a&gt; from Fox. Bit of a shame, but nothing like the waste which I see the Chrono Resurrection project turning into now. There is some serious skill in that group of people, and looking over their site I am very impressed.

But if Square said such a thing was OK, it could well come back to haunt them later on. We don't know if they ever plan to make a new game on future platforms that uses the same title. </description>
		<content:encoded><![CDATA[<p>A guy I know of, who now works as a graphics designer for Io Interactive (think: Hitman) planned to <a href="http://binarybonsai.com/archives/2004/07/17/uscm-infestation/" rel="nofollow">make a full-conversion mod for Half-Life</a> based on Aliens. This was all quite some time ago, but he received a <a href="http://binarybonsai.com/archives/2004/07/20/cease-and-desist/" rel="nofollow">Cease and Desist</a> from Fox. Bit of a shame, but nothing like the waste which I see the Chrono Resurrection project turning into now. There is some serious skill in that group of people, and looking over their site I am very impressed.</p>
<p>But if Square said such a thing was OK, it could well come back to haunt them later on. We don&#8217;t know if they ever plan to make a new game on future platforms that uses the same title.
</p>
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