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	<title>Comments on: Having an old PC can be good sometimes</title>
	<link>http://www.aelon.net/2005/02/having-an-old-pc-can-be-good-sometimes/</link>
	<description>Random babblings from a few digitally inclined people</description>
	<pubDate>Thu, 21 Aug 2008 00:08:30 +0000</pubDate>
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		<title>by: Holliday</title>
		<link>http://www.aelon.net/2005/02/having-an-old-pc-can-be-good-sometimes/#comment-467</link>
		<pubDate>Sat, 05 Feb 2005 22:49:37 +0000</pubDate>
		<guid>http://www.aelon.net/2005/02/having-an-old-pc-can-be-good-sometimes/#comment-467</guid>
					<description>I remember playing the demo for this.  I liked the way units were trained as well.  But once you got to the combat part it seemed rather fruitless.  Just select a bunch of guys and click where the bad guys are and combat happened.  The units you built up really didn't seem to matter much once the battles got going.  Also since you could train a single unit to be powerful in both melee and ranged you could just make a big army of them.  Diversification of your ranks didn't seem to be that important.

I liked the demo and the setting/unit design.  I doubt i'll check up on it again though.</description>
		<content:encoded><![CDATA[<p>I remember playing the demo for this.  I liked the way units were trained as well.  But once you got to the combat part it seemed rather fruitless.  Just select a bunch of guys and click where the bad guys are and combat happened.  The units you built up really didn&#8217;t seem to matter much once the battles got going.  Also since you could train a single unit to be powerful in both melee and ranged you could just make a big army of them.  Diversification of your ranks didn&#8217;t seem to be that important.</p>
<p>I liked the demo and the setting/unit design.  I doubt i&#8217;ll check up on it again though.
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